It's a tool to keep track of students' behavior. They are awarded points and can get real-time feedback, all at the touch of a button. Meanwhile, the software compiles data that an instructor or parent could look at for an individual or the whole class.
There are cute characters...This is part of a larger trend of gamification, which "strive to leverage people's natural desires for competition, achievement, status, self-expression, altruism, and closure." This is the same concept behind things like classroom economies, but applied to even more/smaller things. It means, basically, making problem-solving more like a game.
I would love to try this in my classroom.
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